![]() Package Sources contains generic sources for fluid connectors If the block has a fluid level of 1, it will be Define fixed or prescribed boundary conditions If the block has a level of 2 or more and the block above it is air, this event has an additional 50% chance to spawn a full block of flux gas in the block above. On each random block tick, flux goo has a 3.2% chance to decay by 1 fluid level. The affected column will have its biome changed to tainted land as well. On each random block tick, flux goo that has at least 7 units of fluid has a 1.92% chance to disappear and spawn fibrous taint in its place. This will only occur if the slime's size is smaller than the goo block's fluid level. On each tick that a thaumic slime collides with a flux gloo block, there is a 50% chance that the slime will siphon away 1 unit of fluid to increase its size by 1. A block with 3-6 units of fluid spawns a slime of size 1, while fluid amounts of 7 or greater spawns a slime of size 2. On each random block tick, flux goo with at least 3 units of fluid has a 4% chance to disappear and spawn a thaumic slime in its place. The level of effect will be the number of units of goo in the block touched divided by three and rounded up, up to a maximum of 3.Ī powered flux scrubber will clean up flux goo in a 17x17x17 volume around it, siphoning off 1 unit of fluid at a time each time it cleans. ![]() Mobs that touch flux goo (except thaumic slimes) will contract the Flux Flu effect for 30 seconds. Though partial blocks of flux goo will create sloped shapes like water or lava, it does not create any passive flow - its texture does not animate to indicate flowing, nor does it exert any force on entities.Įntities cannot swim in flux goo and will sink to the bottom as if it were not even there, though it will slow movement speed when wading through it.Įntities completely submerged in flux goo will breathe normally as if they were in air.įlux goo will displace both water and lava, sinking to the bottom and remaining there until it slowly decays or is removed.įlux goo that has only 1 or 2 units of fluid can be replaced by any block. As it spreads, existing blocks of flux goo decrease in volume to distribute it to those nearby with less fluid, causing puddles to flatten as they spread out. Each block of flux goo has a fluid level ranging from 1 to 16, with 16 units corresponding to a full block. Unlike vanilla fluids which can spread indefinitely from a single source block, flux goo has a finite volume. Blocks that are broken by vanilla fluid flow will also be broken by flux goo flow. It spreads at the same speed as lava in the overworld. It cannot be scooped into buckets.įlux goo will spread out across surfaces in a manner similar to other fluids.Ĭrucibles filled with a significant quantity of essentia has a chance to spill flux goo into the environment as its contents decay and leak over time, or when a player expels its contents manually by tapping it with a wand.Īn unstable infusion may occasionally liquefy one of its ingredients into a puddle of flux goo.Ī player inflicted with the Thaumarhia effect will occasionally leave small puddles of flux goo at their feet.Įxplosions caused by improperly disturbing an energized node or its stabilization equipment will create copious amounts of flux goo.Įxplosions caused by bringing an aura node into contact with a primordial pearl will create copious amounts of flux goo.Įxplosions caused by breaking an essentia reservoir that contains essentia will create an amount of flux goo proportional to the amount of essentia that the reservoir contains.īeing a fluid, flux goo will spread and fall in a manner similar to vanilla fluids. Flux goo cannot be obtained by the player without commands or the creative inventory.
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